AI Insights · Timothy · January 2025
Top 5 Trivia Games Performance on Unified Platform in the US - Q4 2024
Explore the performance trends of the top 5 trivia games in the US on a unified platform during Q4 2024, with insights from Sensor Tower.
In the fourth quarter of 2024, the top trivia games on a unified platform in the United States demonstrated varied performance patterns. According to Sensor Tower data, these apps showed unique trends in weekly downloads, revenue, and active users.
Elevate - Brain Training Games from Elevate, Inc. experienced a notable increase in weekly revenue, peaking at approximately $345K in the final week of December. Weekly downloads surged significantly, reaching around 158K by the end of the quarter. Active users also showed a remarkable rise, concluding the quarter with about 872K.
Trivia Crack Premium Quiz Game, published by Etermax, maintained steady weekly revenue, with a slight peak at $76K in late November. Downloads varied, peaking at nearly 50K in the week before Christmas. The game saw a steady increase in active users, ending the quarter with approximately 199K.
Clever - Brain Training Games showed a decreasing trend in weekly revenue, with figures dropping from $46K to around $33K. Downloads fluctuated, peaking at 13K in the last week of December. Active users remained relatively stable, hovering around 58K at the end of the quarter.
Kahoot! Play & Create Quizzes from Kahoot ASA had a steady increase in weekly revenue, ending the quarter at approximately $45K. Downloads peaked at around 72K in late December, while active users saw a decline, dropping to about 360K by the quarter's end.
Finally, SongPop Classic - Music Trivia by FreshPlanet Inc. experienced a peak in weekly revenue at about $47K mid-December. Downloads remained low, peaking at 4.2K in late December. Active users increased slightly, ending the quarter at around 12K.
For more detailed insights into these trends, visit Sensor Tower.